So, here we are, coming into week 11. I am behind where I'd like to be but I am trying to get up to speed.
I've got some blend shapes together for the Little Girl, and her hair is basically done. Her rig is basically ready to go too, same with the Old Man.
As for the bedroom it's almost all coloured/textured which is nice.
Before the next production class I'd like to have my scenes all broken up and ready to go. I have all the cameras in one scene at the moment locked down. It would be really handy to have all the scenes referencing the models because I need to start animating but things haven't been finished so that would make it so much easier to go back and finish things up later on and not have to import things into 10 different scenes.
I'd also like to have my characters done. I'm so close to that but I keep getting distracted by the little things that it's just not getting done.
Anyway. Better get back to it.
Sunday, 14 October 2012
Thursday, 20 September 2012
Update Week 9
I figured while I was here I'd just update ya'll with where I'm at.
The Old Man has some basic colour on him, the rig is almost ready (just needs some influences), the mesh is basically where I want it (just need to zBrush the UV layouts).
The Little Girl is in the same spot as the Old Man, basically ready to go.
The environment (room) has some colours on it, nothing special, but I does need more things in it to make it more of a room, something I'll either do when I get sick of animating and need a break or after the animating is done. Same goes for what I'd like to do in Mudbox, and proper texturing the characters and room.
Jack was nice enough to help me on Tuesday with some little things I was having problems with (I didn't know what I was doing basically). The hair system now moves with the skeleton for the Little Girl so when I skin everything she should have some nice dynamic hair. The (well I think it is) fancy looking rug I made has been implemented nicely. All in all the little issues I did have have been fixed, anything new that pops up (we all know they will) I'll make sure to put on here or at least keep note of for when we return from "holidays".
Untill next time. To infinity and beyond!
The Old Man has some basic colour on him, the rig is almost ready (just needs some influences), the mesh is basically where I want it (just need to zBrush the UV layouts).
The Little Girl is in the same spot as the Old Man, basically ready to go.
The environment (room) has some colours on it, nothing special, but I does need more things in it to make it more of a room, something I'll either do when I get sick of animating and need a break or after the animating is done. Same goes for what I'd like to do in Mudbox, and proper texturing the characters and room.
Jack was nice enough to help me on Tuesday with some little things I was having problems with (I didn't know what I was doing basically). The hair system now moves with the skeleton for the Little Girl so when I skin everything she should have some nice dynamic hair. The (well I think it is) fancy looking rug I made has been implemented nicely. All in all the little issues I did have have been fixed, anything new that pops up (we all know they will) I'll make sure to put on here or at least keep note of for when we return from "holidays".
Untill next time. To infinity and beyond!
Friday, 14 September 2012
Little Girl Hair Update
Put this together today, well not all of today, and I think it's promising. From what I understand I should be able to get the hair to brush behind her ear fairly simply.
If this all fails then I have backup ideas but I'd like to have actual hair.
Also, just chucked some colour on, didn't even manage to get the hair colours right... dang it again.
If this all fails then I have backup ideas but I'd like to have actual hair.
Also, just chucked some colour on, didn't even manage to get the hair colours right... dang it again.
Monday, 10 September 2012
Old Man update
Aside from the shoes, still trying to find a free model to use, the model is finished. I slapped some colour on him real quick cos I could. I'm fairly happy with him but I need to move on and catch up to where I need to be, animating. Hopefully by Tuesday I'll be at a point where Jack won't be wanting to throttle me anymore.
The little girl model is all but done too, just gotta stick on her new ears. Again it's not perfect but yeah, gotta get moving with more important things.
The little girl model is all but done too, just gotta stick on her new ears. Again it's not perfect but yeah, gotta get moving with more important things.
Thursday, 6 September 2012
Updates and the like.
I'm about done with the Old Man, not in that I've almost finished (I kinda have really) more that I'm over modeling him. All I'm missing is his shoes, and some small detail on his top like buttons, and I need to stitch the ear I made onto him, then I think that's it really.
Also, not too sure but I have a pretty strong feeling, that he may have too many polygons on his head.
Double also, I would like to take him into Mudbox or something and get some detail on his head and clothing but I guess that needs to wait really as it's something that can wait and if I have time do it then.

Today I researched nCloth and hair in Maya, I think I found some good and somewhat simple tutorials. Both aren't huge on the list of things to do, and yeah, I now have a list which I'm keeping track of every day, but they are things that I would like to add if I get the chance.
I only did this because I thought I lost some work and tried to do something else before I went home, luckily I had a backup at home.
Some other things that came up today were the photos in the photo album and how I'm going to go about doing those. Originally I was going to do them in 3D but I'm thinking now that I could photoshop, or something similar, the pictures and use something like the After Effects puppet tool to do a small amount of animation like what was in the animatic.
Darren also talked to me about my titles, I realise they are still a ways away seeing as how I haven't begun animating but it was something to think about. Some good ideas were thrown around by Darren and Josie which was helpful.
Today I researched nCloth and hair in Maya, I think I found some good and somewhat simple tutorials. Both aren't huge on the list of things to do, and yeah, I now have a list which I'm keeping track of every day, but they are things that I would like to add if I get the chance.
I only did this because I thought I lost some work and tried to do something else before I went home, luckily I had a backup at home.
Some other things that came up today were the photos in the photo album and how I'm going to go about doing those. Originally I was going to do them in 3D but I'm thinking now that I could photoshop, or something similar, the pictures and use something like the After Effects puppet tool to do a small amount of animation like what was in the animatic.
Darren also talked to me about my titles, I realise they are still a ways away seeing as how I haven't begun animating but it was something to think about. Some good ideas were thrown around by Darren and Josie which was helpful.
Tuesday, 28 August 2012
Just another update
Retypologysing the Old Mans head has been... fun. Clearly he is missing a lot of form but I needed to get all the loops in order and flowing correctly before continuing. It's still not quite right but it's close.
Also today, I decided to take a bit of a break from doing my characters and look at the rooms assets again. This time I looked at the rug that will be on the floor under the photo album. I think it looks kinda neat at the moment. I just threw a cube in there as a place holder for the photo album so it has some clipping issues, that and the rug is currently round which isn't what it's meant to be but hey, I'm just trying to see how quickly I can put some things together to make the room look a little nicer.
Also today, I decided to take a bit of a break from doing my characters and look at the rooms assets again. This time I looked at the rug that will be on the floor under the photo album. I think it looks kinda neat at the moment. I just threw a cube in there as a place holder for the photo album so it has some clipping issues, that and the rug is currently round which isn't what it's meant to be but hey, I'm just trying to see how quickly I can put some things together to make the room look a little nicer.
Subscribe to:
Posts (Atom)